/*   dw_scroll.js    version date: Feb 2004    *//*************************************************************************  This code is from Dynamic Web Coding at http://www.dyn-web.com/  Copyright 2001-4 by Sharon Paine   See Terms of Use at http://www.dyn-web.com/bus/terms.html  regarding conditions under which you may use this code.  This notice must be retained in the code as is!*************************************************************************/dw_scrollLayers = {};dw_scrollLayer.speed = 100; // default speed for mouseover scrolling//  constructor arguments: id of layer containing scrolling layers (clipped layer), id of layer to scroll, //	id of table or other element that scrolling content is nested in. //	ns6+/moz need that extra container to get width for horizontal scrolling.//	(not needed for vertical scrolling)function dw_scrollLayer(wnId, lyrId, cntId) {  this.id = wnId; dw_scrollLayers[this.id] = this;  this.animString = "dw_scrollLayers." + this.id;  this.loadLayer(lyrId, cntId);}dw_scrollLayer.prototype.loadLayer = function(lyrId, cntId) {  if (!document.getElementById) return;  var wndo, lyr;  if (this.lyrId) {    lyr = document.getElementById(this.lyrId);    lyr.style.visibility = "hidden";  }  lyr = document.getElementById(lyrId);  wndo = document.getElementById(this.id);  lyr.style.top = this.y = 0; lyr.style.left = this.x = 0;  this.maxY = (lyr.offsetHeight - wndo.offsetHeight > 0)? lyr.offsetHeight - wndo.offsetHeight: 0;  this.wd = cntId? document.getElementById(cntId).offsetWidth: lyr.offsetWidth;  this.maxX = (this.wd - wndo.offsetWidth > 0)? this.wd - wndo.offsetWidth: 0;  this.lyrId = lyrId; // hold id of currently visible layer  lyr.style.visibility = "visible";  this.on_load(); this.ready = true;}dw_scrollLayer.prototype.on_load = function() {}dw_scrollLayer.prototype.shiftTo = function(lyr, x, y) {  lyr.style.left = (this.x = x) + "px";   lyr.style.top = (this.y = y) + "px";}// functions for onmouseover scrolling // algorithm for time-based scrolling from youngpup.net// called onmouseover. arguments: direction (possible values: 'up', 'down', 'left', 'right')// speed (optional) to override default speed (set in dw_scrollLayer.speed)dw_scrollLayer.prototype.startScroll = function(dir, speed) {  if (!this.ready) return; if (this.timerId) clearInterval(this.timerId);  this.speed = speed || dw_scrollLayer.speed;  this.lyr = document.getElementById(this.lyrId);  if (dir == "up" || dir == "down") {    this.xdir = 0; this.endX = parseInt(this.lyr.style.left);    this.ydir = (dir == "down")? -1: 1; this.endY = (dir == "down")? -this.maxY: 0;  } else if (dir == "right" || dir == "left") {    this.ydir = 0; this.endY = parseInt(this.lyr.style.top);    this.xdir = (dir == "right")? -1: 1; this.endX = (dir == "right")? -this.maxX: 0;  } else {    alert("Up, down, left, and right are the only scroll directions currently supported.");    return;   }  this.lastTime = ( new Date() ).getTime();  this.on_scroll_start();    this.timerId = setInterval(this.animString + ".scroll()", 10); }dw_scrollLayer.prototype.scroll = function() {  var now = ( new Date() ).getTime();  var x = this.x + this.xdir * (now - this.lastTime)/1000 * this.speed;  var y = this.y + this.ydir * (now - this.lastTime)/1000 * this.speed;  if ( ( this.xdir == -1 && x > -this.maxX ) || ( this.xdir == 1 && x < 0 ) ||     ( this.ydir == -1 && y > -this.maxY ) || ( this.ydir == 1 && y < 0 ) ) {    this.lastTime = now;    this.shiftTo(this.lyr, x, y);    this.on_scroll(x, y);  } else {    clearInterval(this.timerId); this.timerId = 0;    this.shiftTo(this.lyr, this.endX, this.endY);    this.on_scroll_end(this.endX, this.endY);  }}dw_scrollLayer.prototype.stopScroll = function() {  if (!this.ready) return;  if (this.timerId) clearInterval(this.timerId);  this.timerId = 0;  this.lyr = null;}  dw_scrollLayer.prototype.on_scroll = function() {}dw_scrollLayer.prototype.on_scroll_start = function() {}dw_scrollLayer.prototype.on_scroll_end = function() {}  // remove layers from table for ns6+/mozilla (needed for scrolling inside tables)function GeckoTableBugFix() {  var i, wndo, holderId, holder, x, y;	if ( navigator.userAgent.indexOf("Gecko") > -1 ) {    dw_scrollLayer.hold = []; // holds id's of wndo and its container    for (i=0; arguments[i]; i++) {      if ( dw_scrollLayers[ arguments[i] ] ) {        wndo = document.getElementById( arguments[i] );        holderId = wndo.parentNode.id;        holder = document.getElementById(holderId);        document.body.appendChild( holder.removeChild(wndo) );        wndo.style.zIndex = 1000;        x = holder.offsetLeft; y = holder.offsetTop;        wndo.style.left = x + "px"; wndo.style.top = y + "px";        dw_scrollLayer.hold[i] = [ arguments[i], holderId ];      }    }   window.addEventListener("resize", rePositionGecko, true);  }}// ns6+/mozilla need to reposition layers onresize when scrolling inside tables.function rePositionGecko() {  var i, wndo, holder, x, y;  if (dw_scrollLayer.hold) {    for (i=0; dw_scrollLayer.hold[i]; i++) {      wndo = document.getElementById( dw_scrollLayer.hold[i][0] );      holder = document.getElementById( dw_scrollLayer.hold[i][1] );      x = holder.offsetLeft; y = holder.offsetTop;      wndo.style.left = x + "px"; wndo.style.top = y + "px";    }  }}